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 UED3 UT3 Editor Tutorials Home
UE3 Tutorials UnrealEd Tutorials.
Various UE3 Tutorials from various sources.
UE3 FAQ
Frequently asked questions regarding UE3 and developing for UT3 and GOW.
Making a Warfare Map
This is going to let you know how to create your first Warfare map for Unreal tournament 3.
Material Editor Basics Part 1
Basic introduction to the new material editor plus examples on how to set up some of the most common materials.
Material Editor Part 2
More material examples, slightly more complex.
Material Editor Part 3
Complex material examples such as Cel Shading.
Material Editor Expressions
A list of all available material expressions and their use plus a short introduction on the math behind a material.
Material Editor - In Depth - Water Outdoor
Advanced material tutorial on how to create a large outdoor water surface.
Material Editor - In Depth - Water Indoor
Advanced material tutorial on how to create a small indoor water surface.
Terrain
How to create a Terrain in the engine, control the LOD'ing, paint materials, and bump up lighting quality.
Adding Water To A Level
How to add a body of swimmable water to a level.
Moving Geometry Basics / Movers
How to make an elevator, a simple loopmover, a continuously rotating mover, and how to attach one mover to another.
UE3 Modelling - Basics
How to prepare a mesh for the engine, how to export and import it, how to batch export, and how to set up collision.
UE3 Modeling - Advanced
Common questions/answers, and advanced tips on mesh optimization within the engine.
Sound in UE3
How to add sound to an environment, plus the use of the Sound Cue editor explained.
Streaming Basics
Basics of streaming and the various way of setting it up.
Particle Editor Basics
Basics of the Cascade particle editor plus a smoke particle example.
Lightmapping Meshes In The Editor
How to set up lightmapping on a mesh.
LightFunctions
What LightFunctions are and how to make one, plus an example of how to create a searchlight effect..
Physics
How to apply physics to a model in UE3.
Real Time Reflections And Cameras
How to create a real time reflection or camera.
The Foliage Volume
How to randomly scatter objects around.
The Making of Krodan
A simple tutorial showing the evolution of Krodan, an all custom content UT3 DM level.
The Making of The Spire
A simple tutorial showing the evolution of The Spire, a Gears Of War multiplayer level.
Custom Characters
Exporting characters from 3ds max and importing into UE3.
Custom Weapons
Setup and exporting from 3dsmax, setting up your weapon, coding and compiling in UE3.
Custom Vehicles
Basic vehicle setup and export from 3ds max, adding basic physics and setting up a simple anim tree.
Bot Pathing / Bot Paths
A tutorial explaining the methods of automating bot behaviours and direction in UE3.
My First Mutator
A brief tutorial outlining how to write a simple mutator for Unreal Tournament 3. This is a relatively in depth and detailed tutorial, ideal for any budding Unreal Programmer who really wants to know how to get started.
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